________________________________________
Next. Left handed right handed choice for your caracter.
__________________________________________
A drop all button.
It would drop what your holding in your hands (as if your open them fast)
Why?
Now that we have a second weapon slot, allied to the fact that the torch keep burning on the floor, it would make sense to drop it switch to weapon and chield or a 2 handed weapon. after the fight you get the torch back.
In the same mood of things, it would be nice that the torch is held high (above your head) in any hand, (weapon hand, off hand) as long your out of combat mode.
______________________________________-
I know this can make the game harder still but implement a stamina bar would/could be nice. (could be optional)
Right now we have:
"permanent" damage (red bar)
"temporary" damage" (yellow bar)
"Thaumaturgy bar" (blue bar)
Stamina could be green. (yeah i know it s skyrimnish)
Stamina is your hability to keep fighting even without wound, its fighting until you can t even lift your arm to punch, or defend, and the pain of the blow taken is less harass than defend yourself.
It until when you can run until you can no more, and have to stop
Its how fast the fight will bring the "air out of you".
Anyone that entered a ring know what i m talking about.
Any runner also known.
It would drain while you fight / run
Regenerate while your stay put walk. (even incombat, stop swinging, and it regenerate)
As you level up its drain slower and regenetrate faster.
Your wounded it shorten.
It would affect the effectiveness of your blows.
_______________________________
For the arena.
Shop:
Leave more or all the inept weapons as availiable, only them.
Make the slider work so all weaponry of lower rank are "allowed" so we don t have to equip and unequip lower rank weaponry on the correspondent rank UI just to be able to use them.
Example:
Imagine the folowing situation.
i m adept with adept gear in adept, and inept gear in inept, rank of the fight: inept. (rank of my adversary, tip and win $ irrelevant here)
Inept gear is underranked in the fight so permited.
I want to fight in inept gear (for whatever reason - challenge, fun, lack of gear, RPG, whatever)
Instead of selecting inept rank, wich will select my inpet gear, and jump into the fight without harass.
I have to equip my already equiped inept gear in the adpet rank.
If it wasnt enought, if i decide to fight an adept fight just after, i have to re-equip my adept gear all over again in the rank adept of the slider....
Double more time sink, more unrelated to the game fun actions....
Bothersome.
If the rank slider is in a equal or below rank than the fight rank selected, gear should aitomaticaly be accepted and you shouldn t appear naked.
I think its pretty obvious it make no sense.
Let see another option.
I m expert, all my ranks in the management screen are geared with their corresponding rank gear.
The ennemy is expert tier but the fight is adept rank.
But i have a sword a 2 handed axe in adept which i an t that good.
But my inept have a nice shield and mace with which i know i kick ass, and armaour aint that diferent in protection factor.
I would have to equip my inept gear in my adept fighter, instead of just selecting my inept config and go play.
The result in the end is the same, but one is a time sinking solution, the other is more straightforward.
_________________________
Maybe a special attack that is a kick forward "Mae Geri" the one used to open doors.
It would help with those damn zombies and monsters blocking doors.
Next. Left handed right handed choice for your caracter.
__________________________________________
A drop all button.
It would drop what your holding in your hands (as if your open them fast)
Why?
Now that we have a second weapon slot, allied to the fact that the torch keep burning on the floor, it would make sense to drop it switch to weapon and chield or a 2 handed weapon. after the fight you get the torch back.
In the same mood of things, it would be nice that the torch is held high (above your head) in any hand, (weapon hand, off hand) as long your out of combat mode.
______________________________________-
I know this can make the game harder still but implement a stamina bar would/could be nice. (could be optional)
Right now we have:
"permanent" damage (red bar)
"temporary" damage" (yellow bar)
"Thaumaturgy bar" (blue bar)
Stamina could be green. (yeah i know it s skyrimnish)
Stamina is your hability to keep fighting even without wound, its fighting until you can t even lift your arm to punch, or defend, and the pain of the blow taken is less harass than defend yourself.
It until when you can run until you can no more, and have to stop
Its how fast the fight will bring the "air out of you".
Anyone that entered a ring know what i m talking about.
Any runner also known.
It would drain while you fight / run
Regenerate while your stay put walk. (even incombat, stop swinging, and it regenerate)
As you level up its drain slower and regenetrate faster.
Your wounded it shorten.
It would affect the effectiveness of your blows.
_______________________________
For the arena.
Shop:
Leave more or all the inept weapons as availiable, only them.
Make the slider work so all weaponry of lower rank are "allowed" so we don t have to equip and unequip lower rank weaponry on the correspondent rank UI just to be able to use them.
Example:
Imagine the folowing situation.
i m adept with adept gear in adept, and inept gear in inept, rank of the fight: inept. (rank of my adversary, tip and win $ irrelevant here)
Inept gear is underranked in the fight so permited.
I want to fight in inept gear (for whatever reason - challenge, fun, lack of gear, RPG, whatever)
Instead of selecting inept rank, wich will select my inpet gear, and jump into the fight without harass.
I have to equip my already equiped inept gear in the adpet rank.
If it wasnt enought, if i decide to fight an adept fight just after, i have to re-equip my adept gear all over again in the rank adept of the slider....
Double more time sink, more unrelated to the game fun actions....
Bothersome.
If the rank slider is in a equal or below rank than the fight rank selected, gear should aitomaticaly be accepted and you shouldn t appear naked.
I think its pretty obvious it make no sense.
Let see another option.
I m expert, all my ranks in the management screen are geared with their corresponding rank gear.
The ennemy is expert tier but the fight is adept rank.
But i have a sword a 2 handed axe in adept which i an t that good.
But my inept have a nice shield and mace with which i know i kick ass, and armaour aint that diferent in protection factor.
I would have to equip my inept gear in my adept fighter, instead of just selecting my inept config and go play.
The result in the end is the same, but one is a time sinking solution, the other is more straightforward.
_________________________
Maybe a special attack that is a kick forward "Mae Geri" the one used to open doors.
It would help with those damn zombies and monsters blocking doors.
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