Just drag and drop a second one handed weapon onto your character. It can be two swords, two maces, a sword and a mace, a mace and an axe, etc.Does anyone know how to equip a second weapon for dual wielding? I meet all the requirements.
I just bought a merchant, stabbed him three times and now he is dead.I love stabbing my merchant with my halberd every time I come out of an arena match. Aside from being hilarious and fun, it's great practice for thrusting accuracy, too.
He doesn't die or take damage, just if anyone didn't know!
Yes... Sallet Helms!Some bonus screenies:
Well probably not but it would be a cool mechanic. Make sight restricting helmets ( like blind spots) but of you lift the visor you can see like normal. It would also be cool if they could get ripped open in combat, of course then you should make it to where armor can get ripped off!Do visors raise? That would be cool.!
What?? No way! I've stabbed mine dozens and dozens of times now and he's fine!I just bought a merchant, stabbed him three times and now he is dead.
It's ok, he came back when I loaded my game again. But I can kill him...temporarily. Is this the same for you?What?? No way! I've stabbed mine dozens and dozens of times now and he's fine!
I am so.. so sorry if that's the case Poor merchants really don't deserve it.
No, it's not. Weird that it's different, I kill my guy all the time but when I check the roster he's still there on full health, and he always respawns just fine after a fight.It's ok, he came back when I loaded my game again. But I can kill him...temporarily. Is this the same for you?
To clarify, I bought him, tested out your stabbing theory, he died, so I rage quit. Then when I came back (loaded), he was fine..No, it's not. Weird that it's different, I kill my guy all the time but when I check the roster he's still there on full health, and he always respawns just fine after a fight.
Oh, unless that's what you meant when you said temporary killing, but I don't have to reload.