Ballowers100
Member
Question #1: Will there be a physical boxed retail version of Sui Generis sold at retailer stores when it is released? If so will they be Digital Rights Management (DRM) free? Will there be none of these types of DRM on the box like no CD Keys, Games for Windows Live (GFWL), SecuROM, or Steam Works? Will there be a version specifically for Steam only using Steam Works with Steam achievements. I don't want Steam Works on my physical boxed copy that I buy from the store that belongs on Steam only I like having a collection on my shelf of PC video games without any sort of DRM on them I just want to pop disc in drive click install then play and have the games folder appear in program files not in program files/Steam and will there be a gog.com version as will since they sell DRM free video games I will gladly buy all 3 versions if this happens 1 boxed physical copy from store 1 from gog.com and 1 off of Steam I made a mistake when I bought a physical boxed copy of Fallout: New Vegas from the store and only to see it said on the back it requires Steam and has nothing on the disc but a shortcut to Steam.
Question #2: What Physics Engine is Sui Generis using? Is it using Nvidia's PhysX Physics Engine Software Development Kit (SDK) which is free? or is it using either Bullet, Havok, or Vortex? I read the kickstarter and saw all the videos saying that Madoc coded the Physics Engine but what does that mean did he make his own or use one of the previous 4 I mentioned I hope it is using Nvidia's PhysX because that is the only Physics Engine so far that I know can have the physics that Sui Generis has it has APEX Clothing, APEX Destruction, APEX Vegetation, and APEX Turbulence.
Question #3: Will there be full mod support will we get a Software Development Kit (SDK)? The video I saw showed you can create a seamless landscape without loading screens and change the terrain etc and put all kind of stuff but will we be able to create our own mods? Something like how The Elder Scrolls video games have the Constructions Set/ Creation Kit but with Source Code I hope we get a (SDK) with Source Code.
I can't wait for Sui Generis to be released
Question #2: What Physics Engine is Sui Generis using? Is it using Nvidia's PhysX Physics Engine Software Development Kit (SDK) which is free? or is it using either Bullet, Havok, or Vortex? I read the kickstarter and saw all the videos saying that Madoc coded the Physics Engine but what does that mean did he make his own or use one of the previous 4 I mentioned I hope it is using Nvidia's PhysX because that is the only Physics Engine so far that I know can have the physics that Sui Generis has it has APEX Clothing, APEX Destruction, APEX Vegetation, and APEX Turbulence.
Question #3: Will there be full mod support will we get a Software Development Kit (SDK)? The video I saw showed you can create a seamless landscape without loading screens and change the terrain etc and put all kind of stuff but will we be able to create our own mods? Something like how The Elder Scrolls video games have the Constructions Set/ Creation Kit but with Source Code I hope we get a (SDK) with Source Code.
I can't wait for Sui Generis to be released