Recent content by sean archer

  1. sean archer

    Development update #1

    Just got your email, good news! I've been waiting for an update like this thanks guys :)
  2. sean archer

    Extremely impressed and worried

    oops, meant browsing.....
  3. sean archer

    Extremely impressed and worried

    I was just trolling the kickstarter site
  4. sean archer

    Real world physics...

    We'll I agree that you can run in full plate, but not the distances that the Night is running in game? Cool clip by the way, very informative :)
  5. sean archer

    Real world physics...

    I was just wondering, as impressive as the physics are with combat, I noticed that the knight in full plate armor didn't seem to be hindered to badly; either when he ran, or getting up after being pounded by the morning star from hell. I know there needs to be a balance between game-play and how...
  6. sean archer

    Population

    Now that would be nice, depends on how far they want to go with the whole realism aspect. Seasons should affect populations as well?
  7. sean archer

    Kickstarter update #4: Sui Generic?

    Will there be consequences for thumping that NPC and/or throwing them in the river? 1 - AI which actually reacts to these events e.g. another NPC within visual/hearing range notices these things and either runs of to get help or tries to help while their neighbor is being assaulted... 2 - Will...
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