I get it that their minds are altered and they are behaving like idiots with swords.
But i dont like how it plays. They always strike, all the time without delay as long as they are in range. They dot flinch to your feints, wich i am totally fine with, them being zombies and all. But generally fighting them became pretty lame after a while. I started in the arena, completed both before trying campaign, so i felt confident.
Most of what i had learned in the arena i quickly discovered i needed to discard. It all went down to one single strike, usually after an evaded strike or a block. And thats it. Didnt need none of the heavy strikes.
Knowing that the zombie will just strike whenever he can all the time, it became tideuos and without strategy.
I know its all up for change seeing this game is still iin development. Its just my two cents on the matter and truly hope this will become the game i hoped it to be. Absolutely love the mechanic behind the fighting as it is, now we just need dismemberment and more gore and we got a true classic in the making.
Peace.
But i dont like how it plays. They always strike, all the time without delay as long as they are in range. They dot flinch to your feints, wich i am totally fine with, them being zombies and all. But generally fighting them became pretty lame after a while. I started in the arena, completed both before trying campaign, so i felt confident.
Most of what i had learned in the arena i quickly discovered i needed to discard. It all went down to one single strike, usually after an evaded strike or a block. And thats it. Didnt need none of the heavy strikes.
Knowing that the zombie will just strike whenever he can all the time, it became tideuos and without strategy.
I know its all up for change seeing this game is still iin development. Its just my two cents on the matter and truly hope this will become the game i hoped it to be. Absolutely love the mechanic behind the fighting as it is, now we just need dismemberment and more gore and we got a true classic in the making.
Peace.