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  1. Mati9319

    Exanima 0.6.5.4

    In other news: what's that latest 681 MB update? :o
  2. Mati9319

    About character data save in "Sui Generis"

    Thanks for the response! Well, I could've sworn I've seen some posts about this (about year ago) with people kinda raging at this idea, also comparing it to a DRM system of sorts (like I did in my email). Anyway, it doesn't matter now. I'm just happy that my greatest fear about SG is gone for...
  3. Mati9319

    About character data save in "Sui Generis"

    So, over one year ago (on 12 IV 2016 to be precise) I've sent a message to "contact@baremettle.com" with questions regarding economy and save data storage. I still haven't received any response, so that's why I created this thread now. The question is: Is the idea for online-ONLY character...
  4. Mati9319

    Dialogue

    I'm all for text-based dialogue system, simply because it gives so much more possibilities than a voiced dialogue. I mean, in game like "Sui Generis" I expect the dialogues to be (mostly) procedurally generated based on A LOT of factors (time of the day, surroundings, our appearance, NPC's mood...
  5. Mati9319

    Ideas for recruiting/managing companions

    Well, I'm not gonna lie. All the things you mentioned are pretty much on point. The ideas I posted were merely a raw schematic of how things may work, but executing them with consideration of what you've written would give a perfect outcome. Would be nice, but probably also really, REALLY...
  6. Mati9319

    Ideas for recruiting/managing companions

    If I'm not mistaken, it was already stated that there will be a possibility of recruiting NPCs to join us in Sui Generis. I've decided to expand this concept a bit and post my ideas on few things. Recruiting people: we can ask anyone to join us, not everyone's gonna want to join us, if...
  7. Mati9319

    Ideas for stealth kills

    I never said it is, only that it's probably gonna be really tricky to score a headshot (which I wouldn't mind as long as it can be mastered like pugilism matches for example). A bit cliché to be honest, but certainly gets the job done.
  8. Mati9319

    Ideas for stealth kills

    Sounds good too, but shooting someone right in the head is probably going to be extremely tricky... or not? Also (regarding "from far away" idea) it would be great to be able to cause accidents (poisoning food or just using game physics properly). Now THAT would be a perfectly stealth way to...
  9. Mati9319

    Exanima 0.6.5.4

    Well, you were right! I just needed to move some items to my strongbox and the problem's solved. It would be really nice to have some icon indicating that we can't carry more items though. For someone who never experienced that before it's hard to tell if it's a bug or not.
  10. Mati9319

    Exanima 0.6.5.4

    I've just found a VERY annoying bug. Namely, I'm unable to put items in my inventory. I can put everything inside my strongbox, but literally nothing in my inventory. When I release LMB in order to put any item, it just teleports to where it was earlier. Also, does anyone know if tokens...
  11. Mati9319

    Ideas for stealth kills

    Sounds fair enough, but will it be silent enough to not raise any suspicion around us? I hope so.
  12. Mati9319

    Ideas for stealth kills

    I just came up with it and I think it may actually work! First of all, in order to trigger a stealth kill, ALL of the following requirements must be met: our victim doesn't know about our presence (in other words: we need to approach them silently, without being seen by them or by any other...
  13. Mati9319

    Exanima 0.6.5.4

    Just a minute ago, I decided to see how the new game screen looks like (the one with a few character "classes" to choose). Remembering how a few updates ago there were about 4-5 classes (including Unknown), I clicked "New Game" and... Well, I don't know if it's a bug or something, but now I...
  14. Mati9319

    Exanima 0.6.5.4

    Very nice update! It's great to see how you continuously add new and improve existing features of the game! Unfortunately, the issue I mentioned in this post still persists. Only gameplay in arenas is smooth (even reaching 100 FPS at times!), but the rest of the game is about 30 FPS and...
  15. Mati9319

    Exanima 0.6.5.3

    So how it's possible that (for example) "Dark Souls" runs much better on my new notebook (about 30FPS all the time with 1920x1080 resolution) than on the previous one (about 10FPS all the time with 1366x768 resolution)?
  16. Mati9319

    Exanima 0.6.5.3

    Here I'm gonna comment on both 0.6.5.2 and 0.6.5.3. So, outdoor arenas are AMAZING! Combat seems to be more fluid, though it may be just a placebo effect, but who knows... Unfortunately, there's also something strange going on... Recently, I bought a new notebook - much better one than what...
  17. Mati9319

    Exanima 0.6.4.3

    I don't know why, but after connecting my laptop to power source, the issue I described above disappeared completely, which is great! The update is beyond awesome and here's what I like most about it: GREATLY improved framerate! I'm simply speechless! light armored guys with one-handed weapons...
  18. Mati9319

    Exanima 0.6.4.3

    I hate to say that, but something's clearly broken :( Namely, 90% of times when I press LMB, my character is not attacking at all. It seems to only work (sometimes) when my character is completely still and I'm not moving my mouse.
  19. Mati9319

    Exanima 0.6.3.3 (public beta)

    Nice... Today, I overcame my reluctance and started story mode again. After about 2 hours of gameplay (without exitting) I got some "scene manager" error or something and the game crashed. After I launched it again, my new character was not there, because I didn't exit the game a single time...
  20. Mati9319

    Exanima 0.6.3 (public beta)

    I just did this. My character got erased :D I think I'll just suck it up and start a new game, as there's clearly nothing left to try.
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