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  1. P

    Half Handing

    I don't know if this has been talked about, I actually think it might not be possible with the physics engine... but would it be possible to half hand a blade? That would turn a sword into a weaker blunt weapon that can be used against heavily armored opponents like in real life. With the...
  2. P

    Upper Body Physics Separation

    I had an idea while I was walking along... What if you guys make it so that physics only acts on the upper body when a collision happens. I've noticed jerky movement when you move around your character, where your character's upper body kind of wiggles. Is it possible to make the physics only...
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