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  1. Turmoil

    New Public Video

    Very nice. The fight against the guard inside the castle seemed very dangerous. I can only imagine how difficult it would be to fight the first two guards at the gate at once. Fighting against multiple opponents is probably going to be my favorite activity in the final product if it is as fun...
  2. Turmoil

    Grand list of dev quotes on features

    Anything that prevents threads being made just to ask questions that we already have answers to is a good thing. This thread is a good thing.
  3. Turmoil

    Kickstarter update #12: True Story Bro

    This gives an extremely clear idea of the kind of vibes you plan to have here. Definitely looking forward to seeing how you execute it within the boundaries of the game.
  4. Turmoil

    A few questions .

    http://www.baremettle.com/sg/forums/index.php?threads/questions-about-sui-generis.6/ http://www.baremettle.com/sg/forums/index.php?threads/combat-and-damage.8/ http://www.baremettle.com/sg/forums/index.php?threads/dodging-and-parry.55/...
  5. Turmoil

    What happens if Kickstarter fails?

    Greenlight could be worth looking into. After all, things like this are what it's for. Also, this game isn't going to be "gone" by any standard. They've been working on this for a year while being separated by long distances and working full-time jobs. I don't think they intend to quit it at...
  6. Turmoil

    Damage system?

    http://www.baremettle.com/sg/forums/index.php?threads/combat-and-damage.8/ I think that thread has what you're looking for.
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