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    Map Randomization

    How exactly? I do disagree-- I think that procedural maps can do just about anything you want them to do. Again, some maps could be procedural and others not, offering the best of both worlds. Since you can have both, with procedural maps in addition to areas with whatever designed depth you...
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    Map Randomization

    I'm not so much concerned about Exanima which I am just fine with as an engine test. I am sort of unlikely even to play through the whole game, I'm just interested in the sword fighting. On the other hand I would be much more interested in the story part of the game if it had random map...
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    Map Randomization

    Rod_Lightning, do you feel that Diablo II maps were crap? Procedural generation doesn't need to be crap-- it's like anything else in that respect. Templatization, in other words rooms that are either hardcoded or themselves contain variation within specific parameters, goes a very long way...
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    Map Randomization

    I implore the developers to set up a procedural map generation similar to roguelike games (Nethack et al.) Another great example is Diablo. Without multiplayer, this is the single element that will do the most for replayability. Diablo II is 15 years old this year and people are still playing...
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    Keyboard Doesn't Work

    My keyboard isn't working properly. Out of combat mode, forward and backward work. Left and right do not work. I am able to hit tab to go in and out of combat. In combat mode, forward and backward do not work. My mouse buttons do not work-- I can't swing my weapon. If I alt-tab, when I...
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