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  1. Stratohero

    Artificer class

    Would have skills that focus on constructing traps, making firebombs and concocting poisons. It would complement both melee and ranged skills.
  2. Stratohero

    I'm giving up on the game

    For the past 2 hours I've been playing Exanima arena with various weapons, after having watched youtube tutorials and...it's not working at all. I think that people who say that combat is amazing are greatly underestimating the randomness of it. If there will not be a robust ranged combat...
  3. Stratohero

    Ranged weapons?

    I never liked melee combat in games, always preferred archer/crossbow type characters. As your game is based on physics driven combat does this mean that you will intentionally forgo ranged combat, despite this being at odds with the world's level of technology?
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