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  1. BeaverDreams

    Thoughts on damage scaling/wounding/kill dynamics

    I like the concept of crippling/hobbling as suggested by others in this forum. I REALLY like the fact that you can't see enemy health bars/abilities, but it's also a mystery when they're damaged enough to die. Perhaps something as simple as adding blood/blood trails when moving...
  2. BeaverDreams

    [BUG] Stuck inside doors/furnature (+suggestions)

    This happened the other day with a door, somehow while standing behind a door and trying to move/open it at the same time the door swing close with my footsteps - I mean SLAMMED closed. My sword wielding arm and my head were stuck on the far side of the wall, and my back end was standing outside...
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