Hey guys, been playing lot of the combat demo, I like the improvement in the movement and speed.
My biggest feed back is
Pros
- Awesome tech, I can understand how hard it is to create all this systems.
- The weapon interactions are really cool and awesome to look at.
- Hit impact is powerful.
- Distance and foot work is fun to master
- Great visual and details
Things I think can be improved
Controls-
feel very clumsy and hard to learn, maybe its just me sucking but when I ask few others who tried it all feel the same. I don't mind the game it self been hard and difficult to master but having to deal with unreliable control and camera while in middle of the fight is more frustrating than fun.
Limited attack type,
So far I don't know how you can Stab with the weapon and just having slash and over head attack feel a bit limiting. I understand the scroll wheel is used to zoom, but have you guys tried to use another key like hold Alt to scroll in and out for zooming? This can leave the scroll wheel free for stab or heavy overhead attack, eg, scroll wheel forward for stab, and back for heavy overhead. I would think having more combat controls is more important than zooming in a game play mechanical sense. I know combat is not the only part of game but I think its at its core for most people who will be playing this game, and it is what sets it apart form other games.
Right Click
Right click is for moving now, but in combat you will never have to use it since You have to use WASD to move and fight. Why not use that for parry or Overhead attack? You can still have it for moving when you are out of combat stance. I find more than once I Right click by instinct and started to move in combat and got me killed.
Camera
I m not sure if there is already plans to improve the camera controls but I would like to see an auto follow option that will always be behind the character, biggest reason is in a fight i like to have my enemy in front of me/top of the screen. With the WASD control I always end up getting confused in the direction i am moving to when i have to rotate the camera,
I hope those feed back are helpful, if its all been said before sorry for repeating it.
I love this games concept and really like to see it reach its full glory, Keep up the good work