Romance

Oona

Insider
I think Dragon Age Origins has, hands-down, the best romance in an RPG ever. Skyrim's was half-cooked.

Since people will react to what you do, won't there be potential for romance if you attract positive attention? Or maybe there are kinky npcs who like murderers! :p
 

MrIdontKnow

Insider
Haha, I'm sure there will be relations in the game, but I've not ward anything about romance, maybe Tony Dye has a few tricks up his pen, or keyboard, yeah probably keyboard.
 

Tony Dye

Insider
I haven't really thought that far yet, to be honest. We're still laying the groundwork for how interaction works, so the possibilities of that interaction haven't been really defined. I can tell you that Sui Generis will not be a medieval dating sim, but that's really as far as I've gone in the conversations we've had.
 

MrIdontKnow

Insider
I haven't really thought that far yet, to be honest. We're still laying the groundwork for how interaction works, so the possibilities of that interaction haven't been really defined. I can tell you that Sui Generis will not be a medieval dating sim, but that's really as far as I've gone in the conversations we've had.

'Meet Michelle at 8:00pm for your date'
,
"Hey Niko, it's Roman, want to go bowling?"

So we won't be getting that kind of stuff? :p
 

Algea

Insider
I haven't really thought that far yet, to be honest. We're still laying the groundwork for how interaction works, so the possibilities of that interaction haven't been really defined. I can tell you that Sui Generis will not be a medieval dating sim, but that's really as far as I've gone in the conversations we've had.
There is no need for a game to have romantic options to be good.

Hmm, and I was the one who played Mass Effect series exclusively for F!Shepard/Garrus relationship.:D
 
The only thing I have to say about romance & relationships with NPCs in RPGs is do it right or don't do it at all. Pretty much the only thing I don't like about Skyrim is the half assed attempt at 'marriage'. I was genuinely disappointed at the lack of shall we say physical contact. I didn't expect elf porn, just some kind of indication of closeness. What you get in Skyrim is nothing more than a trader in your kitchen. What's that all about?
 
The only thing I have to say about romance & relationships with NPCs in RPGs is do it right or don't do it at all. Pretty much the only thing I don't like about Skyrim is the half assed attempt at 'marriage'. I was genuinely disappointed at the lack of shall we say physical contact. I didn't expect elf porn, just some kind of indication of closeness. What you get in Skyrim is nothing more than a trader in your kitchen. What's that all about?
As an extremist Skyrim player I have to disagree, I had a great time imagining what the game doesn't show you or doesn't explicitly tells you, I ve played a lot of characters but I've never enjoyed the game so much than when playing this alcoholic alteration specialist sex driven looser that was affraid of the wilds. But to do so you have to take the dialogues for something more symbolic or more indicative of a personnality, than something literal and then use your imagination during the 2 waiting hour at your house with your beloved one. But the game allows you to develop your imagination on this clunky bases, better than nothing for me as long as it's a plausible support for roleplay.

On the other hand, I found games that were displaying visual representation of sex quite goofy, besides maybe the Witcher 2 that were visually not as bad as Dragon Age or Mass Effect, but those are not open world and in my opinion not RPG but more likely interactive movies.
 

Jonathan

Member
Final Fantasy 9 had my favourite romance. The music has excellent thematic qualities, hearing the music by itself can still give you goosebumps after nearly a decade having passed since playing it because you remember the story through the music.
 
I think Dragon Age Origins has, hands-down, the best romance in an RPG ever. Skyrim's was half-cooked.

Since people will react to what you do, won't there be potential for romance if you attract positive attention? Or maybe there are kinky npcs who like murderers! :p
I really like this ! Because I was wondering if I can actually date someone on here and then .. Maybe More!?
 

Bibidibop

Insider
I have Dragon Age Origins, but it was so bad I couldn't play it very far. I read that the homosexual characters were poorly portrayed as over aggressive, and that the only way to curry their favor was to be gay for them. That would have been disappointing, because the one, eventually, obviously gay character in the first game did not require romancing in order to gain loyalty, and I could focus my attention on the ladies.

Skyrim's relationships were worse; although, they were probably more realistic for a Medieval period, in that the wife was more of a house keeper for when you buy a home; nothing more, unless I missed a whole lot of something. Well, that's overstating things, managing a home, especially the further back you go, becomes an ever larger job. It might have been more interesting and fitting for Skyrim's situation to have a wife who could become house keeper or combat companion.

I like all of the Mass Effect relationships far more, even more than the first Dragon Age's relationship's. Mass Effect's relationships aren't tied to the loyalty, except possibly in one discreet instance; the gay characters show their disappointment without it getting in the way of the mission, and aren't too overt; the relationships can add good subtext to the plot without getting in the way; and they are fun to cultivate, yet have none of the micromanagement some other games require.

However, I don't know that romance will have a place in Sui Generis, because I don't really know what kind of game it is. What comes to mind as a possibility is the first Fallout, or even second, where you can have sex with prostitutes (okay, all Fallouts) but what kind of relationships exist in Fallout? Is there really room for love in those games? In this game we're a farmer forced into a destiny of combat, if he falls in love with a peasant girl he can't settle down for her, he might not even have any land to work; if he falls in love with a noble woman, he has no title. What might be interesting are casual relationships, such as tapping the tap woman at a pub, and, if done often enough, a certain level of attachment develops, thwarted by position and destiny from becoming anything established.:oops::p
 
:oops::oops:;):oops::):p
Maybe
I have Dragon Age Origins, but it was so bad I couldn't play it very far. I read that the homosexual characters were poorly portrayed as over aggressive, and that the only way to curry their favor was to be gay for them. That would have been disappointing, because the one, eventually, obviously gay character in the first game did not require romancing in order to gain loyalty, and I could focus my attention on the ladies.

Skyrim's relationships were worse; although, they were probably more realistic for a Medieval period, in that the wife was more of a house keeper for when you buy a home; nothing more, unless I missed a whole lot of something. Well, that's overstating things, managing a home, especially the further back you go, becomes an ever larger job. It might have been more interesting and fitting for Skyrim's situation to have a wife who could become house keeper or combat companion.

I like all of the Mass Effect relationships far more, even more than the first Dragon Age's relationship's. Mass Effect's relationships aren't tied to the loyalty, except possibly in one discreet instance; the gay characters show their disappointment without it getting in the way of the mission, and aren't too overt; the relationships can add good subtext to the plot without getting in the way; and they are fun to cultivate, yet have none of the micromanagement some other games require.

However, I don't know that romance will have a place in Sui Generis, because I don't really know what kind of game it is. What comes to mind as a possibility is the first Fallout, or even second, where you can have sex with prostitutes (okay, all Fallouts) but what kind of relationships exist in Fallout? Is there really room for love in those games? In this game we're a farmer forced into a destiny of combat, if he falls in love with a peasant girl he can't settle down for her, he might not even have any land to work; if he falls in love with a noble woman, he has no title. What might be interesting are casual relationships, such as tapping the tap woman at a pub, and, if done often enough, a certain level of attachment develops, thwarted by position and destiny from becoming anything established.:oops::p
Maybe.
 

Morrandir

Insider
I like deep character interaction in RPGs. The main character acts, certain NPC react and a relationship forms. That can be friendship, hate, something in between, and it can be love. (If the sexual acts are shown explicitly or not isn't that important to me.)
Of course it is not a trivial thing to model something as complex as human realtionships in video games, but in my opinion it can be done well enough. Existing games have shown that.
But a role-playing-game that ignores things like this, just doesn't feel right to me. I don't want NPCs (especially companions) to be empty shells who just swing axes, throw fireballs or carry your stuff. I want to have an illusion of a real world with real characters.
 
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