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  1. Infidel

    Exanima 0.7.0

    Dear Bare Mettle team, It's been a few years since last I posted, but from time to time I drop by hoping to see the game is still progressing. It's a unique project with some exceptional ideas and a beautiful realistic aesthetic that is sorely missing from games today. There's not much I can...
  2. Infidel

    Wounds, Limbs and Gore

    And by 'immune' I assume you mean he keeps fighting after losing arms and legs, claiming "It's just a flesh wound!".
  3. Infidel

    The Fan Art Thread!

    Wow that looks great Thomas! :)
  4. Infidel

    Astronaut avatars?!

    Could you link it please? I'm very keen to watch.
  5. Infidel

    Astronaut avatars?!

    What they lack in looks they make up for with impressive physiological characteristics. It would be really interesting if efforts to sequence their genome led our own species to a greater understanding of human metabolic control, and eventually to breakthroughs in hibernation technologies for...
  6. Infidel

    Astronaut avatars?!

    Resistance is futile.
  7. Infidel

    The Fan Art Thread!

    Fan-tastic art more like! ;)
  8. Infidel

    Character Replacements

    So you're saying that with hard work, persistence and a real go-getter attitude I can exterminate the whole world? It's a Dalek's paradise! :D
  9. Infidel

    Do we want Sui Generis or Sui Generic?

    That sounds like 10 of the best selling games last year, and the year before that. Unless I'm mistaken and they were all the same game, but I'm sure I remember slightly different box art each time...
  10. Infidel

    Music and Sounds

    Perhaps it's worse in those games because they're first person perspective. Viewing from the top down we may find that the combat music kicks in only when we have already seen our opponent, so it might work better.
  11. Infidel

    Die by the sword

    I like the sound of the current combat system as described by Madoc, and look forward to playing with it.
  12. Infidel

    Combat Animations and Levelling

    I'd love to know the answer to this also.
  13. Infidel

    Functional Cloaks

    If environmental exposure affected your character's fatigue, that would be a great incentive to wear pants. (And another reason why nudity wouldn't be the end of the world) :D
  14. Infidel

    Principles of running

    That is exactly what I attempted to describe in my post. To calculate how well a piece of armour fits any given character you need to know the shape of that character's body and the shape of the body for which the armour was created. A recent developer post indicates body shape is defined by two...
  15. Infidel

    Principles of running

    Considering the length of a boxing round is typically 3 minutes with a 1 minute break between each and boxers wear next to nothing, it seems fair to say that if a person can follow the same fight/rest pattern in plate armour then it mustn't be that much of a hindrance (when properly fitted).
  16. Infidel

    Principles of running

    Good point to consider though remember the 3 body type morph targets do not constitute the total number of body shape variations a character may have. Assuming a single value ranging from 0.00 to 1.00 (101 possible values if rounded to 2 decimals) defining how heavily to apply each of the 3 body...
  17. Infidel

    Principles of running

    The post was about a possible method of implementing your idea rather than a new suggestion. Since the shape of a character's body is defined by a field* representing a point between extremes a similar field could be used to define the body shape a piece of armour was crafted to fit. This would...
  18. Infidel


    That's the point really, I just wanted to summarise interesting necromancy questions with their answers in the first post. Makes it easier if it's all in one place. As new questions or answers turn up anywhere in the forum I'll try to keep that first post updated. Ultimately I hope the devs...
  19. Infidel

    Principles of running

    Interesting. Considering the player's body type is defined by a point between 3 extremes, what if armour had a hidden attribute* of the same data type which was set to match the body type of whatever character the armour spawned on or was created for. Then there could be a penalty (mobility...
  20. Infidel


    Added some new questions to the first post. If anyone knows anything and would like to provide some answers that would be fantastic.:)


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