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  1. Paranoia

    Exanima 0.4.1.1: Combat Movement Changes

    That was exactly my thinking the first runs I tried. Never made it trough. Never. Come back for him after you finished lvl 2, there are plenty belts in the sea. And techincally you don't run. You just "don't see" him. At least thats what I told myself.
  2. Paranoia

    Exanima 0.4.1.1: Combat Movement Changes

    I don't want to condemn anything but sure want to call once more attention to my state of dissatisfaction with the latest change. (english not my first language I know it sounds swollen bare with me pls) To me the more frequent dashes makes the combat look unrealistic* and give it a unprecise...
  3. Paranoia

    Exanima 0.4.1.1: Combat Movement Changes

    I've gone through novice & expert Arena mode in 4.1 and 4.1.1 respectively and prefer the old version. It felt more precise, and to me more natural. Now it seems the character is prone to turn around its own axis and the swings are almost always strong, like my dude/ess is on steroids or went...
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