Search results

  1. B

    Colour and the World

    Like the recent update, Madoc is on fire :)
  2. B

    Non-Combat Gameplay

    Dialogue and all interactions linked to it seems to be at the player choice without any skills in between from what Madoc said in the comment thread. But I would like to know about traps and stealth. Do you plan to include them, or is it too much like crafting ?
Top

Home|Games|Media|Store|Account|Forums|Contact




© Copyright 2019 Bare Mettle Entertainment Ltd. All rights reserved.