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  1. Gsprfdude

    Coffee Diary 29/3/21

    wide boi
  2. Gsprfdude

    Coffee Diary 29/3/21

    This has been a weird coffee diary. For the record I think the Exanima weapon proportions are all pretty good. If we're going to get anal and compare the Exanima swords to museum pieces and testimonials by weapon experts, it's good to keep in mind that museum pieces are all surviving pieces...
  3. Gsprfdude

    Current patch feedback

    They do luckily manage to swipe eachother, Fael's especially hit smaller ghouls because of their long arms. Still its a bit much for me to deal with personally.
  4. Gsprfdude

    Current patch feedback

    I'd agree with you on your feedback, I feel its all well written. I'm having a few problems of my own though outside of what you mentioned. Main thing is that there are basically 4 enemies in this new level and sewer. Ghoul-thing, Bigger Ghoul, Hungry Ghoul, and Giga-Ghoul. None of these are...
  5. Gsprfdude

    Sewers [spoilers]

    Yeah I find it cool, only thing that might be an issue is that a lot of the tunnels are sloped in such a way that the enemies trip up from time to time.
  6. Gsprfdude

    Sewers [spoilers]

    Whoever designed this deserves a medal cause the layout and the enemies are leaving me straight up spooked. The first enemy was sort of a fleshy skeleton so I was like "oh cool" then a resident evil monster came around the corner and started smacking me across the tunnels. Anyone else got any...
  7. Gsprfdude

    Any way to deal with damage in the Arena?

    I know that you can switch to a different fighter or lose pugilism matches until you regain enough health. But is there any other way that I don't know about? I prefer to just play as one character to try and become champion so to speak but its a slog when I have to poorly fist fight people just...
  8. Gsprfdude

    Thoughts and Ideas General

    Those all sound like cool ideas dude. I can't really think of a really good way to show an increase in weapon experience though, beyond the different moves we unlock. But like you're saying maybe more passive bonuses would be good for that. Edit: Actually I don't know if the devs have plans for...
  9. Gsprfdude

    Thoughts and Ideas General

    I don't see where you are coming from? Just because lots of RPGs have maps doesn't mean that it is a bad feature. Lots of games have similarities in design because after 30+ years of RPGs people have an idea of what works. By that logic, zombies are in probably 95% of RPGs, throw them out...
  10. Gsprfdude

    Thoughts and Ideas General

    It's not a story, it's an example and a much better one than what you provided. Bottom line is that a map does not hinder exploration, hence why no one has really asked for a complete map of the levels. What we're all talking about (generally) is a map that writes itself as you move, likely from...
  11. Gsprfdude

    Thoughts and Ideas General

    lol okay man. There's nothing to suggest that people who don't want maps are a minority, I never said that. You're working really hard to be misleading in your post. You're also being really insulting and you should probably take a break or seek help because it's just a lot of weird ramblings...
  12. Gsprfdude

    Thoughts and Ideas General

    I read your post, seems like you read and disregarded mine. Mine boils down to what is fair. Lets say someone at a party was ordering a pizza with anchovies on the side. Everyone there likes anchovies except for you, but that's fine because they're on the side and you don't have to use them if...
  13. Gsprfdude

    Thoughts and Ideas General

    What? How does having a map make a game generic? Lots of games have torches in them, is that generic? And it's not like you'd have to use the map, you can just not. The people who don't want it don't have to use it, but the people who do want it can. That sounds fair.
  14. Gsprfdude

    Thoughts and Ideas General

    I don't think anyone can really go into detail about why the game is or isn't hardcore since that is generally a matter of opinion. I'd say in general that the game is not cruel to players, it has its systems and you are forced to learn them, but it is those same systems that attracted many of...
  15. Gsprfdude

    AAADMIT IT

    what you talking about dude?
  16. Gsprfdude

    Thoughts and Ideas General

    I'd either want want a map that reveals itself as you explore, or a grid based map that you make yourself similar to Etrian Odyssey. I'm a fan of the latter because in those games part of the fun was making your own map and being able to leave your own notes and symbols on it.
  17. Gsprfdude

    Will I ever play this game finished? Can I ask for a refund?

    It would probably help your case if you didn't shoot down people with genuine grievances as having "feelings". I'm confident that Exanima and Sui Generis will be finished, but I can understand why people are suspicious of kickstarted games like these. Many people on these forums, myself included...
  18. Gsprfdude

    ayyyds

    ayyyds
  19. Gsprfdude

    Unknown Sword

    I'm the one who made the old thread asking about the sword. Madoc chimed in and said that the sword isn't really magical. It's uniqueness is that it has a good score for both Slashing and Impact damage, so it's basically a sword mace. With how Impact damage works it can add to the damage you...
  20. Gsprfdude

    Any news when the next update will drop?

    All I needed to hear.
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