Coffee Diary 2/3/20

Zetheros

Developer
Hey Exanimates,

This week we updated some major systems for thaumaturgy and to support its uses. The effects of powers can persist across play sessions, and all characters can travel between areas while remaining fully persistent.

We also released completed animation changes to the beta testers. This is a new AI layer to muscle control which corrects weird jerky behaviours and provides generally smoother and more reactive motion, among other things.

Various other small bits have been done with thaumaturgy and in general, we're still dealing with the last few bug reports.

Just a few other tidbits we talked about this meeting;

-Discussed planned improvements to the early levels, a bit of a visual upgrade and various elements to make them more interesting to explore.
-Some QoL things planned.
-New Exanima trailer planned.

The new content is very close to complete. We're integrating some updated assets, but most of the team has now moved on to working on future content.

Have a great week!
-the BM team
 
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