Coffee Diary 31/1/22

Zetheros

Developer
Hey Exanimates,

We updated the game this week with the result of all our engine work for compatibility, smart overhead aiming, some other combat improvements and the new roster management features. We've had several reports that the game now works well on Linux with all GPU brands, which is great. We are working on still more general core gameplay improvements, and in particular on new and better weapon mechanics with support for new features now and in future.

The Steam Deck is coming out very soon, and we should be receiving a dev kit today. We know some of you want to play Exanima on it, and we've been realising that its features might make it a surprisingly good fit. Proton compatibility and performance seem excellent now that we've sorted that out, but we need a decent control scheme and some adjustments for the small screen. The Steam Deck has two sticks, two trackpads, a touchscreen and lots of buttons and triggers. We've come up with some new input mechanics for controllers which seem to work really well, and we think we've found a way to take advantage of all these controls without sacrificing any of the game's complexity. We've already done all the Steam API integration and all of this will also equate to pretty good support for all controllers via Steam.

All this has been keeping Madoc busy, in the meantime the rest of the team is divided between finishing up some new arenas and items and future story content.

Have a great week!
-the BM team
 
Awesome coffee diary! Love the Steam Deck and Controller compatibility work! Exanima already plays amazingly well with a controller using Steam’s big picture mode button mapping. Having Native support sounds pretty amazing too!
 
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