Iscandar
Member
I've been using the two-handed sword extensively in the Expert Arena and have noticed that on the last 3 opponents, whom are in full plate, appear to have gaps in their armor, or some kind of mechanic to simulate this. I'm not referring to visible gaps like the back of the leg, under the "skirt", or the neck, because those work too, but rather ones that aren't visible.
Using regular swings, I can occasionally cause permanent damage with visible bleeding. The places I've noticed this happening are on the sides of the knee, the armpit, in the elbow crease, and between the eyes. Even the halberdier lady with the abnormal holey visor has bled from helmet hits.
A question to the developers. Are there actually spots that, despite having a low probability of being hit, can cause permanent damage? Or is there a mechanic present that I'm not aware of?
Using regular swings, I can occasionally cause permanent damage with visible bleeding. The places I've noticed this happening are on the sides of the knee, the armpit, in the elbow crease, and between the eyes. Even the halberdier lady with the abnormal holey visor has bled from helmet hits.
A question to the developers. Are there actually spots that, despite having a low probability of being hit, can cause permanent damage? Or is there a mechanic present that I'm not aware of?