I surprised this update on generating dynamic weapons system.


You can see the weapons is slightly different with other ones so its so unique each. It seems that there are almost infinite shapes.
I don't think I've ever seen such a system in any other game! Dev guys are allways surprise me thank you for good work!
I mean, yeah its pretty sweet. Procedural generation isnt a super new thing, but its nice to see it wherever it shows up. I think this is a fantastic way to use it too, too many games do procedural levels, while the equipment doesn't get the same treatment, and it ends up feeling not new or exciting at all to loot. It's also extremely refreshing how the different parts of the weapon affect the actual functionality of it, and it isnt just a visual change. like a particularly long dagger has way longer reach than a shorter one.


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