Sneil
Insider
Regarding the running (seeing as you're planning on spending time on this in the future), I think the biggest thing that makes it comes off as odd to people is the front leg extending well past the point it needs to stop and hit the ground. Adjust that and you wont have such a dramatic pendulum swing effect between the two legs.
This video is an awesome reference: Start at 50sec for a slow motion side view. (he looks a little lame with his chest sticking out and shoulders back, I'd leave them in a bit more of a relaxed pose. They wouldnt need to look like professional runners)
Also notice the head and shoulders aren't leaning forwards in any way way whatsoever. This only would ever occur while a person is accelerating, but not while maintaining a constant pace/velocity. The hips and shoulders remain perfectly aligned with each other perpendicular to the ground.
Also take note of the up and down motion of the entire upper body, hips to top of the head. This would be a lot more difficult to achieve I think with your animation/physics system (just guessing) and probably wouldn't draw too much attention if it was not there, but would add a lot to the bouncy hair effect.
Hope this helps a bit for whenever you plan to do some more work on that front.
This video is an awesome reference: Start at 50sec for a slow motion side view. (he looks a little lame with his chest sticking out and shoulders back, I'd leave them in a bit more of a relaxed pose. They wouldnt need to look like professional runners)
Also take note of the up and down motion of the entire upper body, hips to top of the head. This would be a lot more difficult to achieve I think with your animation/physics system (just guessing) and probably wouldn't draw too much attention if it was not there, but would add a lot to the bouncy hair effect.
Hope this helps a bit for whenever you plan to do some more work on that front.
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