Orlacktherof
Member
After enough playing of Exanima, you will of had encountered every weapon and probably used every weapon. Even more playing and you'll start getting quite competent at using them. And then I get bored of how generic the weapons are. Mostly just your average knight weaponry and so on. With the world of Sui Generis coming, The whole world will have big things coming. I've been thinking if perhaps there is a merchant of some kind that travels a "silk road" type trail bringing new and exotic things to the part of the world you can mess around with.
So, a list of suggestions and ideas compiled here for new weapons and things. This doesn't have to be added, but ideas are nice to be put down somewhere atleast, right?
The list:
Guandao/"The blade of Guan Yu(關羽)
Should act similarly to the Bill, but has better reach and can slash
The four major weapons of China
Dao/刀/Sword-knife
A medium sized Chinese sword that works much like a Cleaver. Single edged, effective at slashing and chopping. Light to medium weight. Should be able to use well with a shield. Usually has a tassel on the end to dazzle opponents to distract them
Jian/捡/Sword
A double-edged Chinese sword with a length in-between 45-80cm/18-31" depending on make. Medium weight.
It's a strong versatile weapon that probably would be impossible to animate to display true skill. Shields should somehow make the weapon harder to use or wield to it's greatest effect. Usually has a tassel on the end to dazzle opponents to distract them
Gun/棍/Rod/staff
*insert picture of long rod*
I'm not sure how to describe this or how it will work. If staffs get implemented, maybe like that.
Qiang/枪/Spear
It's a spear. Usually with a piece of fabric on the end to dazzle opponents. Should work similarly to spears when they get implemented into the game.
Assorted gunpowder weapons and things to cause explosions would be cool aswell
African and Middle-eastern weapons
Khopesh/Sickle-sword
An sword of Egyptian design. The sword should do well in chopping and acting similar to a hatchet, but is a sword.
(I would add say scimitar but it seems to come too recently in history to fit in this game's fantasy time era sense thing.)Looking closer at the Bardiche, it appears that the design of the one in-game matches up with 16th century design.
Scimitar
The basis for most Middle-Eastern sword designs. Long, curved blade ideal for slashing. Perhaps variants for it would be a Sashmir with a longer blade, or a Pulwar that is thinner and smaller.
European weapons
So far we have a few swords and things from here, but we need more. I think.
Zweihänder/Two-hander
An even longer, heavier, and slower version of the current Two-hander swords. Should be used like an axe almost.
Flame-bladed sword(Variant of above)
Deals mostly red damage due to it's wavy blade that causes more bleeding and how it can saw.
Falchion
A machete like short-sword that should do the same job, but better.
Shashka/Сэшхуэ/Шашка
A Cossack sword, it is an in-between of a saber and sword. Slashing, and thrusting are it's strong points.
Pointy-nugget/Mosin Nagant w/ bayonet/Винтовка Мосина
A long rifle with a long bayonet on the end. Works like a spear or javelin. enough said.
Flail(-mace?)
These already appear to be confirmed, but the one seen in the trailer is too large to wield. I have no idea how these things work so...
Goedendag/???/Good-day(direct dutch translation)
Some kind of spear/club thing. This is more of an anti-cavalry weapon. Probably is going to be useful against animals that charge at you.(please have bears or something to fight)
Ahlspiess/Awl-pike
A long spike on a long stick, seems to be a prison guard weapon. Should be effective in stabbing someone through a cage.
When I get to it, there will be pictures. As of right now, I'm going to bed.
So, a list of suggestions and ideas compiled here for new weapons and things. This doesn't have to be added, but ideas are nice to be put down somewhere atleast, right?
The list:
Guandao/"The blade of Guan Yu(關羽)
The four major weapons of China
Dao/刀/Sword-knife
Jian/捡/Sword
It's a strong versatile weapon that probably would be impossible to animate to display true skill. Shields should somehow make the weapon harder to use or wield to it's greatest effect. Usually has a tassel on the end to dazzle opponents to distract them
Gun/棍/Rod/staff
*insert picture of long rod*
I'm not sure how to describe this or how it will work. If staffs get implemented, maybe like that.
Qiang/枪/Spear
Assorted gunpowder weapons and things to cause explosions would be cool aswell
African and Middle-eastern weapons
Khopesh/Sickle-sword
Scimitar
The basis for most Middle-Eastern sword designs. Long, curved blade ideal for slashing. Perhaps variants for it would be a Sashmir with a longer blade, or a Pulwar that is thinner and smaller.
European weapons
So far we have a few swords and things from here, but we need more. I think.
Zweihänder/Two-hander
Flame-bladed sword(Variant of above)
Deals mostly red damage due to it's wavy blade that causes more bleeding and how it can saw.
Falchion
Shashka/Сэшхуэ/Шашка
Pointy-nugget/Mosin Nagant w/ bayonet/Винтовка Мосина
Flail(-mace?)
Goedendag/???/Good-day(direct dutch translation)
Ahlspiess/Awl-pike
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