Stealth

I love the look of the game so far but I have a few questions.
Is there going to be a stealth system implemented in to the game? I would love the idea of being able to sneak up behind some one and then push them off a tower or wall.
If the stealth system is implemented, would there be sneak attacks? This would definitely be one of the most useful parts of the stealth system, and in a game like this, where a giant enemy can get you on your backside and keep you there before you hit him, it would be extremely helpful.
Would you also be able to pickpocket people? Since that would be a great alternative to how you go about a mission, instead of killing an enemy to get the key to the door, why not just pickpocket the key off of him? Or even, as another part of the stealth system, how about a pick lock or disable device similar to what they have Dungeons & Dragons? Where there are traps and maybe there is a mini game or something like that where it determines if you succeed?
I feel this would really improve the game.
 
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