Grand list of dev quotes on features

Discussion in 'General Discussion' started by The Hedge Knight, Dec 2, 2012.

  1. The Hedge Knight

    The Hedge Knight Member

    Messages:
    205
    I saw that a lot of suggestions were being repeated, so here is a list of all things already confirmed and denied by devs. Green is confirmed, red is denied, yellow is maybe, white is other. If you find anything I missed or if anything new comes up, please PM me.

    --


    Multiplayer:

    Killing Everyone:


    Sex:



    Elderly Characters:



    Child Characters:


    Respawning NPC's:


    DRM:


    Alpha:


    Multiple Worlds:


    Pausing:



    Liquid Physics:



    Vibrant Colors:



    Large Worlds:


    Stealth:



    Healing Potions:



    Dismemberment:


    Object Destruction:


    Rigid Quest / Reward Mechanics:


    NPC Relationships:


    Persistent Multiplayer:

  2. The Hedge Knight

    The Hedge Knight Member

    Messages:
    205
    NPC Groups / Mercenaries:


    Friendly Fire:



    Fighting Skill:


    Special Moves:


    Full Realism:


    Sleep:


    Food / Hunger:


    Fire:


    Natural Disasters:


    Full Destruction:


    Non-Linear Campaign:


    Turn Based Combat:


    Slowing Time:


    Caravans / Horses / Fast Travel:


    Text Based Dialogue / Voice Acting:

    Persusasion / Influencing NPCs:


  3. The Hedge Knight

    The Hedge Knight Member

    Messages:
    205
    Jobs:


    Alternate Campaigns:


    Shields:


    Parrying:


    Rolling:


    Playable Non-Human Races:



    Crafting:



    Companions / Enemies:



    Hit Points:



    Locational Damage:


    Dynamic Music:


    Modding:


    Romance:


    Animal Attacks:


    Living NPCs:


    Fetch Quests:


    Ambiguous Evil:


    Dark Environments:

  4. The Hedge Knight

    The Hedge Knight Member

    Messages:
    205
    Unique Locations:


    Historical Accuracy:

    Difficulty Scaling:

    Massive Battles:


    Clientside Characters:


    Free Server Hosting:


    First Person:

    Fluid Effects:

    Modular items:


    Water Friction / Buoyancy:


    Swimming / Boating:


    Realistic Inventory:


    Stamina / Locational Damage:


    Realistic Trading:


    Realistic Currency:


    Translations:


    Grinding:


    Improving thaumarurgy:

    Thaumaturgic power is not a skill, there are skills that aid you in using thaumaturgy more efficiently but mostly not more effectively. We do want to allow some gradual progression of thaumaturgy but ultimately we want becoming a powerful thaumaturge to be difficult and hence involving the death of other thaumaturges, they mostly won't be easy to kill. Generally speaking thaumaturgic power is a big deal with many complications and much of what thaumaturges concern themselves with is related to this (it's a huge part of the lore and events that take place).


    Necromancy:


    Player Housing:

    [/quote]
  5. The Hedge Knight

    The Hedge Knight Member

    Messages:
    205
  6. The Hedge Knight

    The Hedge Knight Member

    Messages:
    205
  7. The Hedge Knight

    The Hedge Knight Member

    Messages:
    205
  8. The Hedge Knight

    The Hedge Knight Member

    Messages:
    205
  9. The Hedge Knight

    The Hedge Knight Member

    Messages:
    205
  10. The Hedge Knight

    The Hedge Knight Member

    Messages:
    205
  11. MrIdontKnow

    MrIdontKnow Insider

    Messages:
    467
    This is hat this thread needs.

    A Sticky.
    Min. 50 likes.
    Needs to be a thread all new members need to read.
    Different title maybe? 'Sui Generis - What We Know So Far'
    Maybe needs to be duped into gameplay as well, because suggestions just get put everywhere. Or, Bare Mettle needs a suggestion forum and put this in and sticky it.
    Rob and JamesButlin like this.
  12. Turmoil

    Turmoil Member

    Messages:
    6
    Anything that prevents threads being made just to ask questions that we already have answers to is a good thing.

    This thread is a good thing.
  13. Tony

    Tony Insider

    Messages:
    621
    Thanks for taking the time to do this! :)
    Cooper Holt likes this.
  14. The Hedge Knight

    The Hedge Knight Member

    Messages:
    205
    Hey pal, this isn't a suggestion thread this is just a quote thread. Feel free to click on the arrow next to 'Madox Said:' in order to get to the proper area to discuss it.
  15. Wakko

    Wakko Insider

    Messages:
    59
    Then say it in the first thread, "No feedback allowed". Otherwise someone else might give feedback on the quotes, they're all here after all, very convenient
  16. The Hedge Knight

    The Hedge Knight Member

    Messages:
    205
    It should have been self explanatory.
    Cooper Holt likes this.
  17. Wakko

    Wakko Insider

    Messages:
    59
    Well, my apologies then. Post deleted
  18. The Hedge Knight

    The Hedge Knight Member

    Messages:
    205
    No worries.
  19. Scarecrow

    Scarecrow Insider

    Messages:
    252
    Nice work on this Hedge Knight

    Cheers!
  20. Algea

    Algea Insider

    Messages:
    143
    Awesome! Thank you so much!

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