Elaxter
Insider
I'm thinking that kicking/pushing should be added. It would add a layer to the already complex combat system. Something like 'Q.' Something ranged based. If you're chest-to-chest with the enemy, your character would give a little shove. If your a little farther away, you'll give a good kick. Perhaps holding the kick/push button would "charge" the attack so it pushes harder and knocks the opponent off balance.