Zetheros
Developer
Hey Exanimates,
Today's meeting was mostly about discussing the planned changes for arena in the next update. We've got lots of ideas, and versions of those ideas, so we're trying to home in on what are the best changes we can make without getting carried away into overly complex things.
We're not sure which features will make the cut yet, so we won't be giving away much just yet.
Also in the coming update are procedural weapons, and work on those has already started.
Some other things that will be worked on as a matter of priority are a pathfinding overhaul and some new combat AI systems that will make AI less predictable and varied from character to character.
Have a great week!
-the BM team
Today's meeting was mostly about discussing the planned changes for arena in the next update. We've got lots of ideas, and versions of those ideas, so we're trying to home in on what are the best changes we can make without getting carried away into overly complex things.
We're not sure which features will make the cut yet, so we won't be giving away much just yet.
Also in the coming update are procedural weapons, and work on those has already started.
Some other things that will be worked on as a matter of priority are a pathfinding overhaul and some new combat AI systems that will make AI less predictable and varied from character to character.
Have a great week!
-the BM team