Okay, Something has majorly changed that hasn't been mentioned or the changes have had a significant effect on the enemy A.I. in the campaign. As of patch 0.4.0.1 I could almost clear the first area fighting all undead. In this patch 0.4.1.1 I have gotten used to the new control changes and am at least doing just as well as I was before the changes, in Arena mode. However in the campaign I'm getting ruined! And I have been putting some time into it. If I am lucky I can take on 3 before I die now. The undead are fighting much more aggressively than they were before. They attack wildly now without care. They seem faster. Taking damage doesn't affect their attack in the least. Something has changed with the barrel lid as an effective shield as well. It is far slower to respond. I can't use it as a shield anymore it is way too slow. I don't know if it is heavier, if the avatar is weaker, or the avatar is slower to respond. I know Madoc said he didn't change anything else so if he didn't intentionally then the changes that were made have significant effect on unintended aspects of the system. I'm going to uninstall Exanima and reinstall to patch 0.4.01 to make sure but I know already. I'll get back shortly with my results. And I am getting the full 60 fps with no lag so that is not the issue.
UPDATE!
I reverted back to patch 0.4.0.1 and was able to use the barrel lid as an effective shield and had no issue dispossing of the undead in the first area of the campaign. I was just mowing through them with little effort. This is after I got quite used to patch 0.4.1.1 and was doing just as well in the Arena mode as I was in 0.4.0.1 . Somehow 0.4.1.1 changed the dynamics of the campaign combat and it is far more difficult, even after being used to the changes made.