Exanima 0.6.3.1 (public beta)

Discussion in 'Updates & Release Notes' started by Madoc, May 10, 2016.

  1. Madoc

    Madoc Project Lead

    Messages:
    1,066
    Updated the current beta build, mostly with some important fixes. Only minor changes to the content for now so it's probably not worth restarting the new map.

    • Solved performance issues with new map
    • Solved issue with swapping to very large weapons
    • Solved some pathfinding issues
    • Show Spoiler
      Solved various issues with golems and KOs

    • Show Spoiler
      Improved token system mechanics

    • Show Spoiler
      Fixed save game persistence of golem and token mechanics

    • Some small improvements and tweaks
     
    oldnorsehero, Fawz, Pengman19 and 5 others like this.
  2. ChavaiotH

    ChavaiotH Member

    Messages:
    151
    That was fast, but can't see it on account page
     

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