Exanima (public beta)

Discussion in 'Updates & Release Notes' started by Madoc, May 10, 2016.

  1. Madoc

    Madoc Project Lead

    Updated the current beta build, mostly with some important fixes. Only minor changes to the content for now so it's probably not worth restarting the new map.

    • Solved performance issues with new map
    • Solved issue with swapping to very large weapons
    • Solved some pathfinding issues
    • Show Spoiler
      Solved various issues with golems and KOs

    • Show Spoiler
      Improved token system mechanics

    • Show Spoiler
      Fixed save game persistence of golem and token mechanics

    • Some small improvements and tweaks
    oldnorsehero, Fawz, Pengman19 and 5 others like this.
  2. ChavaiotH

    ChavaiotH Member

    That was fast, but can't see it on account page

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