Right now the interaction with objects ain t quite stellar.
Things that could be though about and could make the experience more agreeable:
Just examples:
Carying an object:
A chair a plank...
Double click on it when your near it and it will displace with you double click again and it will be realeased.
Moving and object up down.
I don t know why the system is what it is now, engine limitation, temporary programing, but passing a chair a plank by an arch a door or positioning it agaisnt it is a PITA.
Allocate one key for up, one key for down.
If those aren t pressed it remain the level it is, doesn t have to get up each time it nears a wall. Placing object to block a door is really more painfull and counter intuitive than it should be.
Things that could be though about and could make the experience more agreeable:
Just examples:
Carying an object:
A chair a plank...
Double click on it when your near it and it will displace with you double click again and it will be realeased.
Moving and object up down.
I don t know why the system is what it is now, engine limitation, temporary programing, but passing a chair a plank by an arch a door or positioning it agaisnt it is a PITA.
Allocate one key for up, one key for down.
If those aren t pressed it remain the level it is, doesn t have to get up each time it nears a wall. Placing object to block a door is really more painfull and counter intuitive than it should be.