Cooper Holt
Insider
I like the idea of a "Pack Rat", but not necessarily as a real rat.Two words: Pack Rat. In all seriousness, I wouldn't mind having a small inventory but the balancing really comes from what we're expected to carry. A lot of games have you playing inventory management and hauling junk about because it is either necessary to sell all that junk, keep as backup, or use it to craft. Since there's no character crafting, as long as you receive enough currency to get by and items don't degrade (or allow backup weapon slots if they do), you wouldn't need to carry very much besides quest items which don't need to fit within a physical inventory.
Still, I like having the 2D thing that I can click and drag items onto in order to show me how many slots i have to work with, particularly if multiple things occupy the same space (quiver and arrows on back, sword and shield, etc). I mean it's not the most innovative system, but it works.
Edit: I forgot there isn't the sort of strict quest system that would require quest objects. Still, having a small inventory allows for devs to make content that allows people to pick up a few things instead of running into the issue where you really want the user to be able to pick up the Tome of Ultimate Evil but there's no system in place that allows it.
A lot of people have been discussing mounts that can carry gear, and I like the idea of horses/donkeys/etc. carrying your stuff; but I also like your idea of smaller, non-ridable pack-animals. Sounds fun.
However, what animal, realistically, would do this (other than the previously mentioned mules and stuff) ?