Empire²
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Update #2: Kickstarter Success!
Warhorse Studios has taken Kingdom Come: Deliverance, their historically realistic, first-person open world Medieval RPG to Kickstarter. Their unfruitful search for a publisher for their game has resulted in their private investor wanting to gauge the interest in the game before continuing his financial support.
Update:
After only 36 hours on Kickstarter, Warhorse have reached their goal of £300,000! With 27 days left on their Kickstarter, they will now commence adding stretch goals, the first of which will be announced very soon!
Kickstarter
With their switch to Kickstarter comes a new trailer and a load more information about the game, the most important of which is summarized and listed below!
Kickstarter Video:
The kickstarter video consists of the trailer (can be found separately here) and some developer insight into the general picture of the game.
Prominent features, as noted on Kickstarter:
The game will be divided into 3 acts. One may assume these run with a single story, however you wish for it to play out. The first Act will feature 30+ hours of gameplay, and the second and third about 70+ combined.
Warhorse Studios consists of a group of experienced, talented and well-known developers from teams that brought you Mafia II, ArmA, Forza Horizon, Operation Flashpoint and Crysis 3.
As of now, they're getting ever closer to reaching their kickstarter goal, thus allowing further development of the game. Should you want to know more about the game, you can find more information on their website:
http://kingdomcomerpg.com/
If you feel as excited for this game as I do, I hope you'll ferociously throw money at them on Kickstarter!
Warhorse Studios has taken Kingdom Come: Deliverance, their historically realistic, first-person open world Medieval RPG to Kickstarter. Their unfruitful search for a publisher for their game has resulted in their private investor wanting to gauge the interest in the game before continuing his financial support.
Update:
After only 36 hours on Kickstarter, Warhorse have reached their goal of £300,000! With 27 days left on their Kickstarter, they will now commence adding stretch goals, the first of which will be announced very soon!
Kickstarter
With their switch to Kickstarter comes a new trailer and a load more information about the game, the most important of which is summarized and listed below!
Kickstarter Video:
The kickstarter video consists of the trailer (can be found separately here) and some developer insight into the general picture of the game.
Prominent features, as noted on Kickstarter:
- Non-linear story lets you choose between being a villain or a savior. Every quest can be solved in multiple ways.
- A revolutionary combat system based on inverse kinematics, the only one of its kind to offer a rich, authentic yet easy-to-control, first-person melee experience. Based on actual 15th century fighting techniques and designed in cooperation with medieval martial arts experts.
- Improve your character. Different play styles - warrior, rogue or bard - can be mixed and matched as you see fit. You can develop your skills, earn new perks, and fine-tune your equipment.
- Large realistic, medieval-themed, open world landscape covering 3.5 square miles and 30 hours of gameplay (in first act, out of 3 total).
- Lead the charge in enormous, open field battles and sieges. You are no superhero. If you’re going to take on an army of enemies, you better find one of your own to back you up.
- Take a trip through the Middle Ages: Traverse sprawling cities, magnificent castles, towering, dark forests, and muck-strewn villages.
- Discover this huge world from horseback or on foot. If you can see it, you can visit it.
- A dynamic world comes alive. Every inhabitant plays a role in their communities, and as night follows day, you can watch people work, help them when needed, or try to interfere in their routine and see what happens.
- Build relationships with characters, become a criminal or a local hero, seduce local women, threaten your enemies or pardon vanquished opponents.
- Create your own weapons, cook, brew up potions, or dig around for silver. All crafting occurs in-game, using clever mini-games, rather than boring, soulless menus.
The game will be divided into 3 acts. One may assume these run with a single story, however you wish for it to play out. The first Act will feature 30+ hours of gameplay, and the second and third about 70+ combined.
Warhorse Studios consists of a group of experienced, talented and well-known developers from teams that brought you Mafia II, ArmA, Forza Horizon, Operation Flashpoint and Crysis 3.
As of now, they're getting ever closer to reaching their kickstarter goal, thus allowing further development of the game. Should you want to know more about the game, you can find more information on their website:
http://kingdomcomerpg.com/
If you feel as excited for this game as I do, I hope you'll ferociously throw money at them on Kickstarter!
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