Update #36

Discussion in 'Announcements' started by Kieran, Jul 30, 2015.

  1. Madoc

    Madoc Project Lead

    Messages:
    1,066
    @Don Kanaille we didn't complete some changes to the environment to better reflect this but (while now long abandoned) the rest of the complex would have been on permanent lock-down with access to those areas only being possible from north end of the map. As I hinted earlier, there are some other reasons why this design makes sense, put in the wrong context it will not.
     
    ZaratanCho and Don Kanaille like this.
  2. Hedgehog-of-Fog

    Hedgehog-of-Fog Member

    Messages:
    285
    What's wrong with the pit-traps?
    This night I tried to cross pit-trap by two planks, got stuck in the middle of them and fall in the abyss... Maybe there were too few planks or what? Or maybe there is some sort of "magic" without any visual displaying of this? Or just a "right solution - wrong solution" situation?

    [​IMG]
     
  3. ZaratanCho

    ZaratanCho Insider

    Messages:
    986
    Just one of the wide planks works fine. ;d Two if you are scared or make a whole ramp haha.
     
    Hedgehog-of-Fog likes this.
  4. Hedgehog-of-Fog

    Hedgehog-of-Fog Member

    Messages:
    285
    OMG thx, my fear of heights is even stronger than my fear of dark))
     
  5. Don Kanaille

    Don Kanaille Insider

    Messages:
    471
    I did not trust my character to not fall off the planks so I beat the entire section without crossing a pit like that once. It´s possible.
     
    Hedgehog-of-Fog likes this.
  6. Murf

    Murf Moderator

    Messages:
    1,394
    I usually use the 12ft 2x4's (well they lok more like a 1x4, but they work without me falling
     
    Hedgehog-of-Fog likes this.
  7. Hedgehog-of-Fog

    Hedgehog-of-Fog Member

    Messages:
    285
    OK, I'll try these ones, thanks
     

Share This Page

Home|Games|Media|Store|Account|Forums|Contact




© Copyright 2019 Bare Mettle Entertainment Ltd. All rights reserved.