Bullethead
Member
So many folks so wedded to material possessions....... Clothes don't make the man.
Remember, this is low-fantasy, so I expect owning even 1 magic item will be rare until so late in the game that your skills (both as player and character) should keep you from dying except in boss battles. Thus, nearly everything you lose will be off-the-shelf stuff, relatively easily replaced. Even the odd high-quality mundane item, or some magic geegaw, probably won't be overwhelmingly powerful, just slightly better than the norm. IOW, nice to have but not essential. I expect that acquiring skill techniques and using them appropriately will be MUCH more important to success than specific items of gear. Therefore, I see very little reason to bother about reclaiming my stuff after I die.
So to me, this leaves unfinished business as the only potentially compelling reason to go back to where I died. But from what BME has said about the vague and non-signposted nature of quests and storyline, I doubt you'll be able to tell if what you were doing was really important or not, at least not until you're so far into the game that you've been able to piece together enough random clues to figure out what's really going on. So probably the only "unfinished business" will be whatever personal revenge you feel compelled to extract. And for that, I'd rather figure a way to bushwhack the bastard when he leasts expects it than try another direct confrontation .
Remember, this is low-fantasy, so I expect owning even 1 magic item will be rare until so late in the game that your skills (both as player and character) should keep you from dying except in boss battles. Thus, nearly everything you lose will be off-the-shelf stuff, relatively easily replaced. Even the odd high-quality mundane item, or some magic geegaw, probably won't be overwhelmingly powerful, just slightly better than the norm. IOW, nice to have but not essential. I expect that acquiring skill techniques and using them appropriately will be MUCH more important to success than specific items of gear. Therefore, I see very little reason to bother about reclaiming my stuff after I die.
So to me, this leaves unfinished business as the only potentially compelling reason to go back to where I died. But from what BME has said about the vague and non-signposted nature of quests and storyline, I doubt you'll be able to tell if what you were doing was really important or not, at least not until you're so far into the game that you've been able to piece together enough random clues to figure out what's really going on. So probably the only "unfinished business" will be whatever personal revenge you feel compelled to extract. And for that, I'd rather figure a way to bushwhack the bastard when he leasts expects it than try another direct confrontation .
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