MrIdontKnow
Insider
What I loved about your pitch video was that you said you don't want people to just be able and kill everything, that sometimes being defensive is better, running like hell isn't whimpy, but smart. You didn't say that word for word, but it resembled what you said.
This is a medieval world, and from what I learned in my History classes, those times weren't great for people, the poor we're poor and the rich we're, well poor. There were mainly small villages and cities, and other larger cities that offered some protection for its residents. It was a work to survive time of feeling, not like now where if you don't work you get paid? The daytime was harsh and the nighttime was ever harsher, are we going to see this?
You speak of being defensive sometimes, will our characters run out of steam and need sleep? Sure I can go for 24 hours if I sit on my computer all day, but fighting for my life? Maybe if the adrenaline kicks in a day and half but other than that I'd need to sleep. For the lone warrior, beds don't come cheap, and if your broke, you sleep on the sidewalk. Sleeping on the side walk leaves you vulnerable to being robbed, attacked, kidnapped and thrown into the Forrest with your hands tied. I wouldn't like that to happen to me? Consequences, Consequences, Consequences!
Lets get Sui Generis because you can run into the wild and kill kill kill kill! Although we love to kill, we can't kill constantly! And if we need money, sure we can sell items we collect from people, or steal? Sell pelts and other valuables lost in the vast unknown.
I seriously think you should implement a hunting system, maybe a fishing system, definitely a resting system that you can choose to pay for a bed or camp under the stars, but that leads to thieves, bears, and poisonous snakes, OR THAT MASSIVE MONSTER IN YOUR PRE-ALPHA COMBAT VIDEO!, Imagine waking up next to that beast? Do NOT implement an alcohol system, haha!
It's a dog eat dog world out there. Be ready.
This is a medieval world, and from what I learned in my History classes, those times weren't great for people, the poor we're poor and the rich we're, well poor. There were mainly small villages and cities, and other larger cities that offered some protection for its residents. It was a work to survive time of feeling, not like now where if you don't work you get paid? The daytime was harsh and the nighttime was ever harsher, are we going to see this?
You speak of being defensive sometimes, will our characters run out of steam and need sleep? Sure I can go for 24 hours if I sit on my computer all day, but fighting for my life? Maybe if the adrenaline kicks in a day and half but other than that I'd need to sleep. For the lone warrior, beds don't come cheap, and if your broke, you sleep on the sidewalk. Sleeping on the side walk leaves you vulnerable to being robbed, attacked, kidnapped and thrown into the Forrest with your hands tied. I wouldn't like that to happen to me? Consequences, Consequences, Consequences!
Lets get Sui Generis because you can run into the wild and kill kill kill kill! Although we love to kill, we can't kill constantly! And if we need money, sure we can sell items we collect from people, or steal? Sell pelts and other valuables lost in the vast unknown.
I seriously think you should implement a hunting system, maybe a fishing system, definitely a resting system that you can choose to pay for a bed or camp under the stars, but that leads to thieves, bears, and poisonous snakes, OR THAT MASSIVE MONSTER IN YOUR PRE-ALPHA COMBAT VIDEO!, Imagine waking up next to that beast? Do NOT implement an alcohol system, haha!
It's a dog eat dog world out there. Be ready.