leuhpoulpe
Supporter
Hey guys,
I'm particularly impress by all the stuff that have been shown but there is one detail that bother me a little, yes, it is the color, luminosity and contrast off all your screenshots/videos. I find them a bit "flat", there very little color and a very low luminosity, all that makes the whole thing less attractive as it should be (your work on textures is quite impressive), i've made some basic tweaks on your screenshots to show what i mean, here it is :
Original :
Edited :
Original :
Edited (it was a close to sunset scene, right ?):
Original :
Edited :
Original :
Edited :
I've only tweaked the luminosity, contrast, saturation and a bit of color balance so a post-process filter could do the same job ingame. Like it or not you have to admit that it totaly change the scene, even the sea looks more "alive".
In general it would be nice to give the possibility for the player to apply custom filters, look at skyrim, the amount of PPF is close to the number of players.
So, I guess that was all, once again i am truly impressed by all your work, it is hard to believe that you don't have a 30 people studio giving you a hand.
Bye
I'm particularly impress by all the stuff that have been shown but there is one detail that bother me a little, yes, it is the color, luminosity and contrast off all your screenshots/videos. I find them a bit "flat", there very little color and a very low luminosity, all that makes the whole thing less attractive as it should be (your work on textures is quite impressive), i've made some basic tweaks on your screenshots to show what i mean, here it is :
Original :
Edited :
Original :
Edited (it was a close to sunset scene, right ?):
Original :
Edited :
Original :
Edited :
I've only tweaked the luminosity, contrast, saturation and a bit of color balance so a post-process filter could do the same job ingame. Like it or not you have to admit that it totaly change the scene, even the sea looks more "alive".
In general it would be nice to give the possibility for the player to apply custom filters, look at skyrim, the amount of PPF is close to the number of players.
So, I guess that was all, once again i am truly impressed by all your work, it is hard to believe that you don't have a 30 people studio giving you a hand.
Bye