No. I am not sure if my comments are invisible or what. You dont need a map, just leave stuff on the floor and you wont, believe me, you wont get lost.
We can all use this suggestion in Sui Generis' huge open world, there will be a breadcrumb merchant, 1000 breadcrumbs for 1 silver. We can all fill our inventory with breadcrumbs and knitting balls of different colors. There will be paint too and bunch of planks and tools left around so we can even make crude signs with them, and spend time running around leaving marks and dropping signs in front of everything. It will be a great cartography rpg, which is all that was expected from this game to begin with.
I am inclined to agree with SyllaBear, the game is definitely not hardcore enough so here are some more suggestions:
- How come we put on a plate armor all by ourselves instantly, we should spend three weeks training a captured zombie to lace our armor, it should take about 20 minutes to change our armor without a zombie squire, 10 minutes with the squire.
- How come we survive without eating or drinking, we absolutely need at least 3 meals a day to maintain all that fighting and stress, cooking of course should not be like putting a bread in a pot and voila "food". That is ridiculous and unrealistic, one should wait for about 30 minutes for the food to be ready.
- Seeing a creature should reduce our stamina to half immediately, how come our character handles all that stress, after all we are not a seasoned warrior, if we see two creatures it should be instant blackout. This condition will improve overtime of course.
- We need to find an oxygen tubes or magical variants of the sort, we are walking around in an enclosed dungeon with a live torch people! I am absolutely certain there will not be enough oxygen around in a short amount of time.
- Besides, one of the issues that bothers me is that how come we do not die from a single axe wound, especially early in the game, if you are hacked with an axe with no armor it should be game over, period.
Long story short, frustrating is not hard. Why don't you go and play "cat-mario", look it up online. According to your criteria it is one of the most hardcore, hardest ever game ever made. Seriously try it, it is full of frustration.