cnileoleman
Insider
I tried playing Skyrim with Requiem and most anything compatible, but....meh. Tried an illusion master/assassin, took to level 40, and decided to finally test a destruction mage. My level one mage just steam-rolled enemies that I would need carefully plan to defeat with my assassin. Couple that with stabbing through steel plates on a daily basis and getting owned by magic users and I'm done for a while.
Got Long War for Xcom. I like that everything is more difficult, but I have a few problems with enemy strength. (Looking at you, sectoids) There's nothing quite as irritating as putting a rookie behind full cover only to have 4 sectiods mind-rape them. With. No. Cooldown. Great, they're out of commission for 25 days, and two other guys are panicked. -_- Xcom only hires the best. Flying enemies can't be flanked, can dodge, and most have damage negating armor. Meanwhile, not even in my second month and I'm getting large UFO's, followed by a hunter/whatever-it's-called that shot down my only satellite. I have always focused on tech in these types of game, but I feel constantly behind in long war; I'm stuck trying to boost my squad effectiveness while trying to be able to respond to threats, but accomplishing neither. I have no deficiency in tactical thinking (great at chess) but I've found my experience to be infuriating. I'll see if I can salvage that playthrough later.
Yeah, that's pretty much the story for everything. Sui Generis is the kind of rpg I've been waiting for. I actually got directed here from another Indie title, Thrive. (The grown-up game Spore was supposed to be) I look forward to waiting with you all.
Got Long War for Xcom. I like that everything is more difficult, but I have a few problems with enemy strength. (Looking at you, sectoids) There's nothing quite as irritating as putting a rookie behind full cover only to have 4 sectiods mind-rape them. With. No. Cooldown. Great, they're out of commission for 25 days, and two other guys are panicked. -_- Xcom only hires the best. Flying enemies can't be flanked, can dodge, and most have damage negating armor. Meanwhile, not even in my second month and I'm getting large UFO's, followed by a hunter/whatever-it's-called that shot down my only satellite. I have always focused on tech in these types of game, but I feel constantly behind in long war; I'm stuck trying to boost my squad effectiveness while trying to be able to respond to threats, but accomplishing neither. I have no deficiency in tactical thinking (great at chess) but I've found my experience to be infuriating. I'll see if I can salvage that playthrough later.
Yeah, that's pretty much the story for everything. Sui Generis is the kind of rpg I've been waiting for. I actually got directed here from another Indie title, Thrive. (The grown-up game Spore was supposed to be) I look forward to waiting with you all.