FINALLY A RICKROLL!Go go go!!!
I have to agree with you to an extent buddy, the delays actually kind of baffled me in a way.yeah...it's March 3rd....I believe the pre-alpha prelude was promised for Feb? it's cool...just would like an updated and accurate timeframe to plan around...
Well, as it is we're kind of rushing to release something because we promised you we would, a lot of features are functional but not properly integrated, somewhat incomplete, don't work under certain conditions, have glitches that still need to be fixed etc. At the moment I'm fixing (and discovering!) issues at the rate of 2-3 a day, I expect this to continue for some time after we release a first bare bones version and so frequent updates should be expected. This should mean features being added and the actual prelude being developed. I'm sure also a lot of things we didn't think of will come to light when many people are playing it, it's hard to get much play testing done or keep track of everything when we're working all the time! The combat, animation and AI systems are truly a huge complex beast, there's a lot WIP stuff in there.
Feb at all is tight to be honest, it will be the end of the month. Literally. Like 23:59 on the 28th
We're really trying our absolute best but unfortunately we've had some unexpected and upsetting compatibility issues. AMD OpenGL is riddled with problems, some of which made the game unplayable. I just last night found a workaround to fix the last of the serious ones but I still need to fully implement the solution. I've wasted a lot of time with unsuccessfully trying to find some way to stop these problems from surfacing. We have over twelve hundred alpha backers, more than 40% need to be able run it! We had a go at getting it working on Intel graphics, it's doubtful they have the performance to run the game but it's worth a try. So far we've only managed to produce a blank screen on those and even that was a challenge.
We've fallen behind schedule because of these problems but bar any more unexpected issues it should all be ready in just a few days, tomorrow is unfortunately not possible at this point.
Really, really sorry about the delay guys, we're also really excited to finally have some people try the combat. Made very good progress today, few important things to do still but it's quickly getting there.
Your screenshot is almost perfect.. almost had me, but then i remembered we are waiting for the alpha, not the beta. Fool me once! ect.You guys don't have your copy yet?!
Been playing for hours on end!