Psychomorph
Insider
Unnecessary mechanics, I take that literally. I'd like to make the character sit down on the ground, or in the chair or a log, stone and things. I'd like to be able to gather wood from the forest and make a fire. So I go and pick up the wood, because SG has proper physics, carrying too much wood would make some of it fall off when I run. If we can move things with the mouse, I'd like to arrange the wood to have a nice fire place. I could also arrange stones around it to frame the heat and make the fire last longer. As Madoc said, fire will be based on physics and look spectacular, so it would burn as intense and as long according to the amount of wood. You could throw in wood at any point and each piece of wood would individually catch fire and burn. You could grab a piece of wood (if it is not completely on fire) and use it as a torch, beat Jackals with it so they stay away from you.
Making fire could also have use for the gameplay. In the dangerous forest, where creatures of the dark walk the earth at night, a fire may rescue your life.
Making fire could also have use for the gameplay. In the dangerous forest, where creatures of the dark walk the earth at night, a fire may rescue your life.