ABOUT US
Bare Mettle Entertainment is a small, new independent game development studio. Our goal is to create a deep and immersive RPG world based on a more advanced simulation supporting an unprecedented level of dynamic and emergent gameplay. All of the technology we use including the game engine is our own, developed from the ground up to realise this vision.
As a result of a successful crowd funding campaign on Kickstarter we have been hard at work developing Sui Generis (SG), our ambitious open
world RPG. SG has been in development for over two years and it's shaping up nicely, held to high standards and without compromise. SG itself isn't ready for release yet but as a prelude
we have just launched Exanima, a standalone dungeon crawler set in its underworld. Exanima
is available now on Steam or in our store.
NEWS
Exanima Beta Released
19/03/2015
Exanima is now in beta. With this release the NDA has been lifted. Read more...
Prelude Alpha Released
25/10/2014
Exanima is now in alpha. A prelude to Sui Generis, Exanima is a standalone dungeon crawler set in its underworld. Read more...
Combat Beta Released
12/07/2014
We released an updated version of the combat demo featuring two arenas to beta tier backers. Read more...
Combat Alpha Released
06/03/2014
We released a first playable version to alpha tier backers. While only a combat alpha that is not yet representative of the RPG experience, this is a major milestone in development for us.
Read more...
Pre-Alpha Gameplay Video Released
17/11/2013
We released our first public video since Kickstarter. Showcasing pre-alpha gameplay, this 12 minute video was followed up with a short one that explains combat controls.
Development Video #3 Released
24/06/2013
We released our third exclusive development video. This video focuses on new features and improvements to core gameplay, physics and animations.
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