A while ago we decided to hire an additional environment artist to help us build the Sui Generis game world. We advertised the position and received over 100 applications, we selected the best applicants and asked them to do an art test, we then interviewed those with the best submissions and finally selected one artist to join our team. His name is Leonid Kuzyakin. Incidentally Leonid was one of our Kickstarter backers with a significant contribution. This already told us he was passionate about the project and we very much liked everything we heard during the interview. Leonid shares our views on game design and his education gives him a solid understanding of architecture and its history, which fits perfectly with our attention to detail and authenticity. As for his artistic skills we'll let his work speak for itself: This is Leonid's art test submission, rendered in our engine. A basic reference image was provided, the broken modular feature was added by his own initiative. This is the first model Leonid developed for Sui Generis, also rendered in our engine. It is the first of a series of buildings for a village environment. All textures are original work made by Leonid for this environment. Leonid adapted very quickly to our art style and methods, we are really pleased with the results and to have him join our team. Welcome to the team Leonid! Best, Bare Mettle P.S. We're almost ready to record the new video, coming soon.