Parco
Moderator
This might be "a little" too soon to discuss and might have been mentioned before and i simply failed to read those posts because of my natural laziness, but what do you guys "think will"/"want to" happen after you finished the game?
In many games the only way to keep playing with the same character is to load an previous save/level/map. And then when the game ended and the credits pops up and after 10 minutes with texts it really is "the end"
In some games (one example is Path of exile) after you completed the main quests and chose end it, you were sent all the way back to the start, keeping your items and xp but had to face much harder enemies
And then we got the type of ending typical for open world games, you can still roam around doing stuff/fighting enemies you probably already defeated even after finishing the game.
Personally i really hope the game doesn't just end, but having it so you can still play as you would before you beat the game (with less possible quests to do and other stuff) it will after a while automatically get boring.
So what i think might be best is a combination of being able to continue to play in the same "world" as you were before you completed the game, but can if you want to, go back to start with the possibility to raise the difficulty of the game world.
Any comments or other ideas for what will happen after you complete the game?
(If the devs already have decided what they want to do just delete this post, then there is rly no point to it)
edit* um, can someone move this post to Gameplay (or anywhere else if it would fit better)? Forgot to go to the gameplay forum before posting XD
In many games the only way to keep playing with the same character is to load an previous save/level/map. And then when the game ended and the credits pops up and after 10 minutes with texts it really is "the end"
In some games (one example is Path of exile) after you completed the main quests and chose end it, you were sent all the way back to the start, keeping your items and xp but had to face much harder enemies
And then we got the type of ending typical for open world games, you can still roam around doing stuff/fighting enemies you probably already defeated even after finishing the game.
Personally i really hope the game doesn't just end, but having it so you can still play as you would before you beat the game (with less possible quests to do and other stuff) it will after a while automatically get boring.
So what i think might be best is a combination of being able to continue to play in the same "world" as you were before you completed the game, but can if you want to, go back to start with the possibility to raise the difficulty of the game world.
Any comments or other ideas for what will happen after you complete the game?
(If the devs already have decided what they want to do just delete this post, then there is rly no point to it)
edit* um, can someone move this post to Gameplay (or anywhere else if it would fit better)? Forgot to go to the gameplay forum before posting XD