Do item weight (weight of armour you're wearing) and strength (muscle in character creation) also affect animations and movement, aside from encumbrance?
We've avoided giving strength a specific advantage in Exanima because it would just limit the player's aesthetic choices and the game isn't long enough for it to be something that can change with training. All things that affect mass, its distribution and body structure have implicit effects on animation, but besides the encumbrance system and certain unbiased physique adjustments we don't explicitly modify animations.