just a few small camera requests, mostly for arena:
- allow a bit more camera zoom-in for the Arena mode, it's not like it will be game breaking or hard to implement (just change one number, right?), but it will be much more convenient to fight and especially to watch fights of your hirelings
some maps already damn dark, weapons small/thin, it's really hard to see anything sometimes, zoom will help, a lot
- save camera zoom level, so new round starts with same zoom level as previous, it's really, really annoying to zoom-in on beginning of every freaking round, it's either you get nice freebie hit on enemy right in a beginning or spend this time to zoom-in and adjust camera to seeanything where you freaking swing at all
maybe make it adjustable in the options? like "default zoom level" or just make game to remember it
- (optional/more complex) auto camera rotation / smart camera, so camera automatically always stays behind your back
but since character rotates quite a lot while fighting (swinging weapon) - maybe make it a bit slow/smooth, with timer before camera start rotating to new position (few seconds for example)
- allow a bit more camera zoom-in for the Arena mode, it's not like it will be game breaking or hard to implement (just change one number, right?), but it will be much more convenient to fight and especially to watch fights of your hirelings
some maps already damn dark, weapons small/thin, it's really hard to see anything sometimes, zoom will help, a lot
- save camera zoom level, so new round starts with same zoom level as previous, it's really, really annoying to zoom-in on beginning of every freaking round, it's either you get nice freebie hit on enemy right in a beginning or spend this time to zoom-in and adjust camera to see
maybe make it adjustable in the options? like "default zoom level" or just make game to remember it
- (optional/more complex) auto camera rotation / smart camera, so camera automatically always stays behind your back
but since character rotates quite a lot while fighting (swinging weapon) - maybe make it a bit slow/smooth, with timer before camera start rotating to new position (few seconds for example)