Coffee Diary 14/3/22

Zetheros

Developer
Hey Exanimates,

We've implemented weapon flipping and a number of related mechanics that are also needed for grip changes. You can flip a weapon around at any moment with a key press, the weapon will then remain flipped in that equipment slot. There's some new toggles in weapon description windows that allow you to view the stats for when the weapon is flipped or held in an alternate grip.

Because we're introducing visible and functional stats for the reverse side of a weapon we're currently focusing on the new mechanics for weapons stats and damage. We considered a lot of approaches here as it gets quite complicated with more detailed interactions for the different features of weapons and upcoming mechanics like the draw skill, hooking and bashing. Ultimately we settled for classifying weapon features in a way that allows us to implement and refine specific behaviours rather than just relying on lots of numbers. This also helps with AI understanding how weapons should be used.

In other news Exanima is now Steam Deck verified. We put a lot of effort into optimising controls, user interface and various other things for the Deck, so we're happy it was recognised.

Have a great week!
-the BM team
 
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