Dual wielding opponent chance

Hey, sometime ago i've figured out that in arena dual wielder spawn chance is based on spectre of O-H weapons for each tier, that's why we get less of them on Expert - Master tiers. So i came up with an idea that you can improve opponent randomisation script with adding classes; Two-handed, Shielded and Dual wielder. Probabilities won't be the same, 'couse it's harder to learn how to wield two weapons at once then how to use your shield properly, i guess.


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