Octo
Insider
I'm not sure if this deserves its own thread but I didn't know where else to put it...feel free to move it to a fitting location.
It's just a suggestion for non-lethal weapons that i think would interact nicely with the physics based animation.
1- Bola, which is just a string with 2 or more weights on the ends, used to throw at an enemy(s feet) to trip him. This wouldn't be for active combat but pre/post combat to get fleeing or charging opponents on the ground and such, or for hunting. http://upload.wikimedia.org/wikipedia/commons/7/72/Boleadoras.gif
2- Gladiator style net. Used for tangling your opponent. This could probably be easily done with just a simulated cloth with a high friction and 'stickyness'. Dual weilding is in so it'd be a good matchup for a spear or something. Could also be used for traps and hunting etc.
http://latinculture8.wikispaces.com/file/view/gladiator_net_trident.jpg/104485313/gladiator_net_trident.jpg
That's all I've got for now...thoughts?
It's just a suggestion for non-lethal weapons that i think would interact nicely with the physics based animation.
1- Bola, which is just a string with 2 or more weights on the ends, used to throw at an enemy(s feet) to trip him. This wouldn't be for active combat but pre/post combat to get fleeing or charging opponents on the ground and such, or for hunting. http://upload.wikimedia.org/wikipedia/commons/7/72/Boleadoras.gif
2- Gladiator style net. Used for tangling your opponent. This could probably be easily done with just a simulated cloth with a high friction and 'stickyness'. Dual weilding is in so it'd be a good matchup for a spear or something. Could also be used for traps and hunting etc.
http://latinculture8.wikispaces.com/file/view/gladiator_net_trident.jpg/104485313/gladiator_net_trident.jpg
That's all I've got for now...thoughts?