Bryn
Insider
This is annoying me in almost every RPG, even more in MMORPGs.
What are NPCs doing before they charge at you like crazy?
Is it regular beast behavior to stand there, in the middle of the room, staring at the wall until they notice the opponent?
Similar with the undead. Sure, they have less things to do, since their only purpose (usually) is to kill the living. But that Skeleton waiting for you in the dungon... how long has it been there? What was it doing the last few dozen-hundred years?
But especially humans waiting like sentry drones for someone hostile to appear are a major destroyer of every bit of immersion the game tryed to accomplish.
But there are more and less simple ways around that to make the world look more alive.
Beasts of example, could scavange the area in packs for prey, lurking somewhere because they noticed you, eating prey, dragging it somewhere, fight/play with each other etc., but since they are alive, they have even more to do than kill. They could clean themselves in water, feed offspring in a nest, they could be owned by beings of higher strength or intelligence and so on.
Undead have less to do obviosly, but while they aren't alive, they have something else: history. They could be awoken for a certain purpose. Be it to haunt a place, to maintain machines, maybe even to clean the floors. Their original purpose could be long-forgotten, so they just are there, waiting. If they haunt the place, they could be doing that for quite a while, so being in the same position for a very long time could make them grow to a wall or something, so when they see you, they rip themselves off the wall with flying rags and dust. Also, I think it could take em a short time to get to speed again.
Human fighters.. well they do what human soldiers do. Patrol areas, sweeping through foreign areas, stand guard, make a camp for the night, protecting an expedition, ambush, hunt for a meal, duel for training, talk(or whisper), eat, maintain their weapons etc. or they could tourn around on a chair and smirk "I've been waiting for you Mr. Bond"
What they don't do is looking at the wall, waiting for someone to kill(except for guards maybe lol).
So basically, I want to see creatures being there for their own reasons, not just for me to give me a challenge and some loot.
What are NPCs doing before they charge at you like crazy?
Is it regular beast behavior to stand there, in the middle of the room, staring at the wall until they notice the opponent?
Similar with the undead. Sure, they have less things to do, since their only purpose (usually) is to kill the living. But that Skeleton waiting for you in the dungon... how long has it been there? What was it doing the last few dozen-hundred years?
But especially humans waiting like sentry drones for someone hostile to appear are a major destroyer of every bit of immersion the game tryed to accomplish.
But there are more and less simple ways around that to make the world look more alive.
Beasts of example, could scavange the area in packs for prey, lurking somewhere because they noticed you, eating prey, dragging it somewhere, fight/play with each other etc., but since they are alive, they have even more to do than kill. They could clean themselves in water, feed offspring in a nest, they could be owned by beings of higher strength or intelligence and so on.
Undead have less to do obviosly, but while they aren't alive, they have something else: history. They could be awoken for a certain purpose. Be it to haunt a place, to maintain machines, maybe even to clean the floors. Their original purpose could be long-forgotten, so they just are there, waiting. If they haunt the place, they could be doing that for quite a while, so being in the same position for a very long time could make them grow to a wall or something, so when they see you, they rip themselves off the wall with flying rags and dust. Also, I think it could take em a short time to get to speed again.
Human fighters.. well they do what human soldiers do. Patrol areas, sweeping through foreign areas, stand guard, make a camp for the night, protecting an expedition, ambush, hunt for a meal, duel for training, talk(or whisper), eat, maintain their weapons etc. or they could tourn around on a chair and smirk "I've been waiting for you Mr. Bond"
What they don't do is looking at the wall, waiting for someone to kill(except for guards maybe lol).
So basically, I want to see creatures being there for their own reasons, not just for me to give me a challenge and some loot.