SergeDavid
Insider
As I understand how the different npc's and their factions (village A, farmers, guild B, etc) interact with you and each other depend on different goals. Say some bandits set up camp near a village and they've been killing some of the villagers and stealing their goods (less for you! :O). They could either send a horse out to the capital (you might run into them and vanquish the bandits yourself) or find yourself wandering into a guard infested village as they defend it against bandits and they might think you are one.
Now how complicated they can become and up scale would be interesting to see. What happens if you defend a village from bandits and word got out. Maybe that could lead you to being recruited as a soldier and wondered from town to town slaying monsters and bandits in the kings name. You could be promoted, given a nice house, earned a wife from some high ranking nobleman and maybe even become an heir to the throne (about 43rd). Then what happens if you decide to kill those 42 others in front of you through assassins, accidents, etc? Maybe you could even become high ruler of the realm. Now what if you pissed off the magic users guild at some point but not too badly for them to kill you at the time. Then after you became ruler you decided to turn down their budget demands or some small slight that pushed them into deciding to overthrow you. Assasins come after your head now and you hear rumors of unrest, they don't do it openly yet. Then all hell breaks loose as your wife and children are killed as you are out hunting and a rebellion breaks out as your most trusted adviser stabs you in the back with his dagger. Next life the rebellion is still full steam as you start as another character (As I get it when you die you start out fresh with maybe the different magics and weaponry skills unlocked as you've learned them in your last life) which you can join in on the guilds side and put a new king on the throne (though you'll probably just kill a few imperial soldiers here and there that could tip the balance just enough for the rebellion to win).
Another test study I'd love to find out is what would happen if you go around burning down all the food fields and killing the farmers, would the world go into starvation? Would there be guards posted at fields and would plagues develop? I love the idea of how free this can become and would love to not only join factions like join a guild but also a village where you could buy a house, get a wife, set up a trade like being a black smith and earn a living without adventuring. And I'd also love it if you where kicked out of factions like if you decided to kill your wife for adultery or being caught by her you could be rejected by your peers and kicked out of the village forcefully. (Or you could somehow hide the fact and be asked some very awkward questions)
I've pretty much lost myself in this but I'll give it up to the rest of you to continue my ramblings.
Now how complicated they can become and up scale would be interesting to see. What happens if you defend a village from bandits and word got out. Maybe that could lead you to being recruited as a soldier and wondered from town to town slaying monsters and bandits in the kings name. You could be promoted, given a nice house, earned a wife from some high ranking nobleman and maybe even become an heir to the throne (about 43rd). Then what happens if you decide to kill those 42 others in front of you through assassins, accidents, etc? Maybe you could even become high ruler of the realm. Now what if you pissed off the magic users guild at some point but not too badly for them to kill you at the time. Then after you became ruler you decided to turn down their budget demands or some small slight that pushed them into deciding to overthrow you. Assasins come after your head now and you hear rumors of unrest, they don't do it openly yet. Then all hell breaks loose as your wife and children are killed as you are out hunting and a rebellion breaks out as your most trusted adviser stabs you in the back with his dagger. Next life the rebellion is still full steam as you start as another character (As I get it when you die you start out fresh with maybe the different magics and weaponry skills unlocked as you've learned them in your last life) which you can join in on the guilds side and put a new king on the throne (though you'll probably just kill a few imperial soldiers here and there that could tip the balance just enough for the rebellion to win).
Another test study I'd love to find out is what would happen if you go around burning down all the food fields and killing the farmers, would the world go into starvation? Would there be guards posted at fields and would plagues develop? I love the idea of how free this can become and would love to not only join factions like join a guild but also a village where you could buy a house, get a wife, set up a trade like being a black smith and earn a living without adventuring. And I'd also love it if you where kicked out of factions like if you decided to kill your wife for adultery or being caught by her you could be rejected by your peers and kicked out of the village forcefully. (Or you could somehow hide the fact and be asked some very awkward questions)
I've pretty much lost myself in this but I'll give it up to the rest of you to continue my ramblings.